![]() ![]() The end result is an increase to frame-rate that allows 30fps games to run at 60fps, or 60fps titles to hit 120fps. Similar to a GPU control panel override on PC, Microsoft is able to remove frame-rate caps at the DirectX API layer while at the same time, the firm can enforce v-sync and engage other enhancements, such as enforced 16x anisotropic filtering. FPS Boost works at the system level of Xbox Series consoles. ![]() However, there is the sense that the 4K60 dream for Xbox One X titles on Series X remains mostly unfulfilled. 60fps trumps 30fps after all, which can prove transformative. In combination with prior FPS Boost updates, we're now looking at a total of 97 titles available for accelerated play - and the results are generally terrific. Microsoft jammed its foot down hard on the accelerator pedal with the recent release of 74 (!) additional titles offering FPS Boost support, which sees frame-rate of back-compat Xbox One games doubled - or even quadrupled - for play on the new generation of console hardware. ![]()
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